Category Archives: Dystopian Age

Further Adventures with the DW 3.0 Beta

Greetings! I finally managed to get in another game of Dystopian Wars with my friend Matt using the 3.0 beta rules. We were able to take advantage of the most recent revision of the Beta, which hit on 4 April … Continue reading

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DW 3.0: Gameplay First Impressions

DW 3.0: Gameplay First Impressions

I’ve finally managed to play my first game of the DW 3.0 Beta! My friend Matt, with whom I recently played through the Hurricane Season campaign with, and I met up last night to try our hand at War Cradle’s … Continue reading

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DW 3.0 Beta Updates Reaction

DW 3.0 Beta Updates Reaction

Greetings! In my last post on the Dystopian Wars (DW) version 3.0 beta, I put together a brief overview of the major differences between older versions of the game and the first version of the 3.0  rules that Warcradle has … Continue reading

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Dystopian Wars 3.0 Changes

Dystopian Wars 3.0 Changes

Introduction A full year after Spartan Games went under, the open Beta test for Warcradle Studio’s new version of Dystopian Wars has finally arrived! There has been a lot of discussion and rumor surrounding the changes that are coming to … Continue reading

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Summary from the 4 May Warcradle Q&A

Summary from the 4 May Warcradle Q&A

Introduction Warcradle held a Q&A session today via Facebook and Twitch, where they put out all kinds of new information and some new renders as well. You can find the original video here, and below I’ve summarized the notes I … Continue reading

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Hurricane Season Scenario 1

Hurricane Season Scenario 1

Prologue South Atlantic, off the Cape of Good Hope INBS Kaga, Flagship of the Blazing Sun Carribean Strike Force The waters off the Cape of Good Hope were an expanse of storm-tossed deep blue, domed with an oppressive grey overcast, broken by … Continue reading

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Speeding up the Spartan Engine, Part 2

Introduction Last week, I took a look at the idea that games based on the Spartan Engine, especially Dystopian Wars (DW) and Firestorm Armada (FSA), take too long to play. I’m not going to repeat myself too much in this … Continue reading

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Speeding up the Spartan Engine, Pt. 1

Speeding up the Spartan Engine, Pt. 1

For all of its many virtues, a commonly heard complaint is that games based on the Spartan Engine take too long to play, especially Firestorm Armada (FSA) and Dystopian Wars (DW). This is not a universally heard complaint, to be … Continue reading

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The Spartan Game Engine

The Spartan Game Engine

Introduction Hello once again! In this post, I’m going to attempt to provide a description of the game engine that Spartan Games initially created in 2008 and then iterated on for various versions of Uncharted Seas (US), Firestorm Armada (FSA), … Continue reading

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Thoughts on the Revised Ningjing

Thoughts on the Revised Ningjing

Yesterday, Warcradle posted up some new renders  on their official Facebook page of the Ningjing battleship design they have been working on for Dystopian Wars (DW). The changes to the design are both dramatic and subtle; clearly a lot of … Continue reading

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