Recent Posts

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General Discussion / 3D STL files for Aeronef
« Last post by Easy E on April 24, 2025, 11:59:38 am »
Greetings all,

In the US, I have been having a hard time getting my hands on the Imperial Skies Range from Brigade.  I love the models, but with the new climate it is tough to get things from across the pond. 

Is there a good place to find some STL files for Aeronef style ships?  I want to add a fleet or two to my Castles in the Sky fleets.
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General Discussion / Re: MBS in 2025
« Last post by Easy E on April 24, 2025, 11:53:27 am »
Keep us posted on the Discord.  I would join that.
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News and Rumors / Re: Warlord Games naval games on sale
« Last post by Easy E on April 24, 2025, 11:51:33 am »
D'oh!  I missed this.
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The Shipyard / First impressions on Armada Travel Edition TM
« Last post by Kelly on April 01, 2025, 12:38:06 am »
We have been putting the smaller scale version of Armada through its paces for some time now, and I thought that everyone may enjoy what we have discovered so far and hopefully give it a try as well.  The format does have some limitations, as seen in the three examples below, but the size does allow it to be played virtually anywhere.  In fact, it worked surprisingly well when the kids took up the challenge of playing it in the backseat while on a road trip, but I will do my best in this review to resist the temptation of referring to Travel Edition by the colloquial nickname some have given it*.



Wind is not your friend!
I am not talking about the optional wind rules for Armada, that I will never play and have successfully avoided reading to this point, but the actual rapid movement of air.  For all of the benefits of this smaller format, there is a dramatic tradeoff of stability with the relative sizes of Travel Edition ships.  Some people may choose to weight their bases down, but I would be concerned about increased breakage risk with that extra mass and instead just insist on playing with the windows closed to keep any ships from being blown over.



Roll with care, over there!
Along the same lines as the above concern, standard Armada dice are 3 times larger dimensionally, and 9 times larger by volume when compared to Travel Edition ships.  With that difference it is much more likely for an errant roll to knock a ship out of position if not damage it outright.  Damage is the greater issue here as there are much fewer ways to repair a Travel Edition ship... pinning is right out as spars are generally a third of a millimeter or less, and green-stuff patching is going to overwhelm any details on the ship.  In fact, apart from a miniscule amount of glue and a healthy supply of prayer, I do not know really any good way to repair a break on one of these ships that, on average, are all smaller than the average die.



Measure twice to be nice!
Finally, with few exceptions, Armada is built as a precise game that depends upon good measurements and the necessity of careful ruling is even more important in Travel Edition because of the scale.  A divergence of a millimeter or two when measuring range in standard Armada is not ideal, but is a magnitude of order more serious in Travel Edition.  Most often, we have found that accidents in measures arise from inadvertent nudging of bases by the rulers or turn templates, and the only way to really fix this issue is by practice at avoiding bumps, multiple games of Jenga are the best training.



Which fleet is most neat?
We have only tried out a few of the options to date, but I would definitely recommend the Dwarf fleet to anyone starting out, not just because of their ease of painting, but to the inherent stability of their model silhouettes.  All of the traditionally rigged ships are functionally the same as far as painting difficulty goes, so just pick whichever rules fit your playstyle best.  All of the rules for Travel Edition are identical to standard Armada, so compatibility with the Companion is inbuilt, build as many Travel Edition fleets as you want because storage is definitely not an issue with these.



With all that said, looking ahead...
I tried to organize our local experiences on the state of Armada Travel Edition as it stands now, but I would like to climb into the crow's nest and see if I can spy out what lies at the horizon.  Will there be more Travel Edition?  I would say yes, contingent upon new Armada content coming out as Travel Edition can essentially be reduced down to just a reformat of the original game.  Will Travel Edition make a big splash at events?  Define big.  Will we see other Travel Editions?  I am not sure, Armada was built on the foundations of Black Seas, but I do not see any situation where Warlord Games would bring out a Black Seas Travel Edition even though those hypothetical ships would be much easier to rig!



I hope this focusing in on Armada Travel Edition has encouraged you to try out this expansion (?) and that we will see interest in Travel Edition continue to grow.

*Well, I made it virtually to the end without saying Carmada.
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The Shipyard / Re: Best case scenario?
« Last post by Kelly on April 01, 2025, 12:12:28 am »
That's a fantastic storage solution! Looks like you found something that is effective at storing your fleets safely while also being affordable.

Thank you for the compliment, it took a while to put the effort in and move past my Homeworld storage solution mk.1 as seen below...

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The Shipyard / Re: Armada Conversions
« Last post by Kelly on March 07, 2025, 09:35:06 pm »
I have been trying to work out some more ideas for Armada for some time and took a break to do this Hydra.


This one was a print from the Mantic Vault and was also the first organic model I have done in a while… I was very pleased with the detailing on the heads of the Hydra, and the seams between the pieces were very well engineered, with hardly any of the joints needing green stuff.  The back and tail are separate pieces, and also with a good level of detail, but is the one issue I have with the model, and will not be using them as scaled if I print another.  Overall, a good model, it just needed some more time with the art director.
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News and Rumors / Re: Warlord Games naval games on sale
« Last post by Kelly on February 21, 2025, 05:29:22 pm »
On the other, it makes me worry this is the beginning of the end for their support.
I would totally think that for some other lines' random boxes, but when I looked back through 2024 there was a surprising amount of releases for Black Seas in particular from Warlord for a relatively low outlay for them as publisher, so I do not see any problems with that game.

With historical settings is always an issue with reaching the end of actual material to produce, but even Victory at Sea has not reached that point yet, and even when / if they hit the end of WWII, there is plenty of room for second edition / expansion... any bets on whether they go with Jutland or Tsushima first?
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General Discussion / MBS in 2025
« Last post by Ruckdog on February 17, 2025, 05:09:37 pm »
Hi all! Things have continued to be quiet around here, and for that I apologize.

I'm working on a few YT/podcast projects off and on in the background, an those will continue to be my focus. I did not get anything uploaded in January, which was my original goal, but I'm hoping to get a new episode posted this week.

Beyond just the podcast and YT channel, I have a few initiatives that I'm looking to work on this year, including:

- A new MBS store
- New merch
- Starting a Discord server
- Re-invigorating the MBS Substack and monthly newsletter

There is also some work I need to do around the forums; there are a lot of dead boards that I need to move into inactive/archive status, and I probably need to consider re-working some of the structure of the board.

Happy to take feedback on all of this! Thanks again for all of you that stick around and keep the lights on here ;)
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Space Naval Games / Void Admiral: Renegade Warfleets
« Last post by Ruckdog on February 17, 2025, 05:02:48 pm »
I recently picked up a copy of this game:

https://www.wargamevault.com/product/508161/Void-Admiral-Renegade-Warfleets

Its an interesting fleet-scale battle game. Very clearly trying to make a "modernized" version of BFG; it has fleets that are obviously intended to be 1 for 1 proxies of 40k factions, though it has it's own background and is a fully fledged game in its own right. I haven't had a chance to play it yet, but I'm looking forward to trying it!
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The Shipyard / Re: Best case scenario?
« Last post by Ruckdog on February 17, 2025, 04:54:43 pm »
That's a fantastic storage solution! Looks like you found something that is effective at storing  your fleets safely while also being affordable.
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