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Topics - Last Rites

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Unfortunately I don't have a laptop, and can't seem to pull up the Dropbox on my pad. Probably user error...Posting here for the time being.

Last Rites *3000*

Her Majesty's Kingdom of Britannia Naval Expeditionary Force

200 Avenger CV
200 Avenger CV
150 Eagle
150 Vengeance
150 Vengeance
115 Lord Hood BC
115 Lord Hood BC
180 3x Vanguard w/Piercing
90 Agincourt Gunship
160 2x Dominion Support Cruisers
255 3x Tribal
125 Halifax
150 3x Stalwart
125 5x Valiant
100 5x Swift
60   3x Bastion Escorts

New York's Plug Ugly Federation of States Americas Naval Attachment

160 New Orleans HQ
125 Annapolis BC
255 3x Lee
135 3x Yale

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The Shipyard / Chipping Away...
« on: October 20, 2015, 11:35:11 pm »
Chipping Away...

Finally moved into the new place and getting settled. So figured I'd get to work on some of the old projects and new goodies.












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Dystopian Wars / What Point Level Do You Perfer to Play
« on: July 11, 2015, 11:23:33 am »
Curious as to what other folks think of when it comes to point values. While lower games can be fun and completed in decent time, it can be just as fun to duel it out on the larger scale!

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Dystopian Wars / DW Submarine Warfare
« on: February 16, 2015, 12:13:29 pm »
I just picked up both KOB sub boxes. Not looking to add the KOB as a full force, but I do want to have them for "niece" or story based games. Has any one used them, or fought against them? Other that the Vengeance they seem rather meh. With the subs underwater there doesn't seem to be much in the way of the rest of the boxes surviving. Corvettes sure will be way out front, but the destroyers and support cruisers i'm betting wont last too long either. Any way at avoiding losing 70% before being able to use the chainsaw gimmick? Picked up the Raj naval box as well hoping to offset some of the models, yet haven't found just the right mix.

Another question, torps firing underwater still require a 5+ to hit, right? Unless the target is painted. Now is this the same for the Boston or Deathbringer for their guns underwater? Still hitting on 5+?

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Dystopian Wars / Reports from Torchlight Campaign
« on: October 08, 2014, 08:34:46 pm »
Albatrosses Haven:

Midway through the Mediterranean, situated between Tunisia and Sicily lays a large island airfield. Panatelleria, an odd plateau of lush foliage and surrounded by rocky outcroppings of the same wilderness. The main island itself hidden under massive cloaking generators. Obscuring it from sight by even the most adept reconnaissance aircraft. This central island has held the line between Grand Coalition powers and those of the Imperial Bond in recent months. Yet after seizing control of the Gibraltar straight, Grand Coalition forces look to take all of North Africa. Supporting land forces and providing the supply lines needed to advance against the enemy fortifications within. Essentially creating a second naval front against Prussian and Italian forces in the region. Though the Prussian military was in charge of the island, Ottoman forces were the main operators of day to day tasks running Panatelleria. A tactic Prussian leadership held in order to calm tension with the Italians, while assisting to help secure Ottoman support. Believing that if the more dominant element of the fragile pack held office the other could be tamed. However the Prussian protectors of this island have been cut off from all reinforcements, by the ever encroaching Federated States and Britannia. What they did not see coming was an Ottoman coup.

Ottoman separatist, in collusion with British spies, shut down the protective generators around the island with a massive bang. Using sterginiumite explosives, developed for high yield light weight covert action, the cloaking devices let off a massive pulse upon eruption. Shockwaves and a distinct sound of destruction blasted out miles around. Moving quickly to arrest and detain the military forces based there, units of specialized Britanian naval legions set off beacons alerting the naval fleets offshore of Panatelleria's true location. Likewise, during the incursion they were not able to stop the emergency dispatches to local Imperial navies. French and Italian forces turned their bows to reach the island and resecure the vital choke point...

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DWVA / DW at either the GV or E&E
« on: September 29, 2014, 12:30:50 pm »
Good day!

Longnine and I are finally going to make use of the merchant ships and oil rigs I picked up a while back. We are open to coming down to the GV on 10/11 if there are any others that would like to participate! Shoot me a PM or post here if you are interested. Happy gaming!

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Find a Game! / Eagle & Empire
« on: March 05, 2014, 08:25:13 am »
G'day all. 3-4 of us will be meeting up at Eagle and Empire on Sunday for a few games of DW. I know most are pretty far away, but if your around feel free to come by! ;)

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Dystopian Wars / On a Walkabout with the Australians
« on: January 02, 2014, 08:39:15 am »
I was gifted the Australian fleet box for the holidays. YAY! The ships are pretty sturdy looking. Similar to the Brits, but lower to the waterline much like the FSA. I'm very much up in the air on how to paint them. So far they are going the way of a British Khaki top with Vallejo Gunmetal Blue for the hulls. After that i'm not sure how to go about things. Since the fluff has these ships as the older variety may just highlight with some exposed steel and bronze.

I have only been able to field them once so far. Taking on the Ottos I fielded the list below.

Royal Australians:
2 x Cerberus Class Pocket Battleships
2 x Victoria Class Gunships
4 x Protector Class Frigates
4 x Protector Class Frigates

+ FSA Attachment:
1 x Saratoga Class Carrier w/ 3 x Freedom Class ACA2 Escorts
4 x PYB-2 Class Seaplanes


First time using another fleet other than the FSA, still a loss, but was fun to try something new! Hadn't really inspected the Aussies to closely before, but I knew a few things. Like the Free AUS have Energy turrets, and the Exp Engineers, and the pirate aspect of capturing, then controlling a model. What i didn't know was that when using the Royals there is no range band 4!!! On any of their stuff! Coming from using the FSA this was just plain bonkers to me. The next thing that i noticed was that they don

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Dystopian Wars / Thoughts on the KOB Subs
« on: December 03, 2013, 10:00:08 pm »
Been playing with the idea of padding my FSA fleet with some subs from the KOB. Anyone ever use/encounter them? If so what were your thoughts?

Also thinking of picking up the EIMC to add a lil corporate flavor.  :D

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DWVA / E&E Battle Report: Dreaded return FSA v EotBS 800pt
« on: October 06, 2013, 12:07:22 pm »
Had a great game at Eagle and Empire yesterday! For our third trip to the store, and the smallest fight between my Feds opposite the Blazing Suns, we decide to go with a light 800pt rulebook match. This didn't end up being the case...

The Lineup:

- Enterprise Class Dreadnaught w/ 3x ACA2 Freedom Class escorts
- Lexington Class Cruiser x3
- Lee Class Scoutship x2
- Guilford Class Destroyer x3
- 2x Squads of 4 Torpedo TFTs



- Hachiman Otsu-Gata Dreadnaught
- Arashi Class Support Cruisers x3
- Tanuki Class Gunship x2
- Uwatsu Class Frigate x3
- Uwatsu Class Frigate x3
- Torpedo TFT Squad
- Fighter TFT Squad



- Commanders were not allowed the luxury of game cards. While their orders were chosen at random from the rulebook secret from each other. Deployment zones were 13" boxes marked off 32" from top corner of each other. Then terrain was placed. Something more dynamic than lining up against a board edge.

///////////////////////////

10:53 am - Radios in each each fleet were a static of orders being barked out from commanders. Nearly inaudible to any untrained sailors. Luckily, there were no such men on theses decks today. They had known  and fought the enemy long enough to be brothers. Yet this was no time for respect, for there would be no fear and no mercy this morning. As men raced across the decks and throughout the ships, the static cleared enough to hear two phrases "DREADNAUGHT SPOTTED...MAN BATTLE STATIONS"

///////////////////////////

Turn 1:
Per the norm, the turn was a good bit of posturing on both sides. The EoBS Arashi sent off the first shots of the game. Firing an impressive 17 hits at my FSA DN. They would never see their mark, as the combined Ack Ack of the DN with his ACA2 escorts picked off every rocket.

The Lexingtons pulled into position and dropped anchor. Linking all rocket batteries against a Tanuki Gunship, the squad could only muster 1pt of damage.
-- -- ------

Turn 2:
Again the Arashi would make the first significant move, causing a critical hit to a Lex. Resulting with a fusion leak, and raging fire from the rockets themselves.

Mirroring the first turn the Lexingtons kept their guns trained on the damaged gunship. Letting their Orlington auto cannons respond for the damage done, scoring a crit (another fusion leak). While the rockets caused 1pt of damage to the other gunship in the squad.

Annoyed by their aggressors the Tanuki took advantage of the fusion leak, by matching the damage rating of the Lex. Finishing her off.

Blind by the first loss just received, an FSA TFT torpedo squad carefully lined up a another fusion leak crit to an Arashi Cruiser at full strength.

It was time for the Hachiman Otsu-Gata to speak its mind. Targeting a Lexington, it managed to cause a raging fire PLUS another 2 fires from the guns alone. Meanwhile the targeting systems in the rockets were unable to strike the bitter rival Enterprise DN.

Pulling up to the flank of the depleted Lexington unit my Destroyers were able to punch the ticket on the fusion leaked EoBS Gunship.

The Freedoms, which had been flying low hiding behind their DN, took to the skies. Unloading their spinning gattling arm cannons on the remaining gunship for 1pt. Likewise their champion was able to put 1pt on the Otsu-Gata using it's forward guns. While missing horribly with two rocket attacks on a distant Arashi.

Rounding out the turn my last TFT torp unit was able to knock out the engines on the lone EoBS Tanuki.




-- -------

Turn 3:

Seizing initiative the EoBS DN inflicted a crucial weapons damage critical hit to the Enterprise. Again using its flame gunnery to cause a raging fire.

Following this the Arashi linked 22 rockets into the last undamaged Lexington for a kill, and another salvo into the other. Sending the remains of the unit into the deep.

To fill the gap in the line, the Guilford Destroyers used their pack hunter MAR to remove all but the last point of damage on the Gunship, while coming just shy of damaging the EoBS DN.

Dropping down to avoid any possible return AA the Freedoms cleared the heavily damaged Tanuki from play. The Enterprise could not replicate this while suffering the crit to her AD. Using the kinetic generator on board to pull along side the Otsu-Gata, she was unable to punch a single hole into the enemy.

Flying through the waves, a unit of Uwatsu decimated every robot they could see. Leaving the FSA DN with out any support.



------
Turn 4:

With the first initiative win of the game, having removed the half AD crit, my Enterprise sprung to life. Still rushing forward from the kinetic boost it severed a Uwatsu in half with its ram. Delivering crushing broadsides to the Frigates on either side. Slightly higher up from the water line, all three Orlingtons were able to pop 2 more holes in the opposing DN. While ack ack shredded a near by fighter squadron.

This blistering display of fire power would not go unmatched. The Blazing Sun's Arashi let my destroyers have it. Not a single one was able to withstand the rain of rocket fueled destruction.

Having overseen the entire showdown, both Lee Scoutships could standby no longer. Their rockets were able to return punishment on the Uwatsu for what they had done to the ACA2s. Then gave the broadsides to the Frigate squad sandwiched between the DNs.

With the final move the EoBS Dread couldn't manage to clear a nearby island to board the Enterprise. Forced to use it's lend lease tesla generator to bring all guns on target, it missed woefully. Leaving both ships at 3 damage a piece.



End Report:

It was revealed that the FSA was to capture/kill at least 50% of the opposing force. Ending up at around 70pts less than what was needed. Wile the mission for the EoBS was to capture/kill all large models, it only scored 3 hit points also failing in its mission. Yet another draw as the difference in points didn't even clear 60pts.

Notables:

 - Do not avoid the EoBS Arashi!! Even with throwing as much extra dice I could against them they withstood and put a hurting on the flanks. Not to mention a ridiculously high crit rating and HP value. Pumping out 20+ dice these are not to be trifled with.

- Was truly surprised that i was able to put the gunships out of commission. Again the high HP value means that you'll be trying to knock them out for the majority of the game.

- Getting the mental image of what it would look like to have the Enterprise firing off all its weapons systems is hard not to get wide eyed at...just saying

- Lexingtons are just gun platforms... :-[ Seriously regretting not taking two Princeton Gunships in their stead

- Joining us were my brother and a friend of his. We rolled the water map out to its full length where they played a 400pt Naval game using our spare models. Mostly a draw on their side as well, but for only the 3rd game or so they seemed to be getting a real grasp on how the mechanics worked. Brother has placed an order for some Ottomans, so i suppose that will be something to look out for in the near future.

- While playing had a few passers by take a look and mention that they too had some fleets. Hopefully as time goes on there will be more and more folks joining both on this forum and in games.

**Sorry for the poor quality of the photos, gonna try bringing a better camera in the future.**

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The Showcase / Enter the Black Wolf...images
« on: October 02, 2013, 11:24:28 pm »

A couple pics of one of the newest additions. Shes not the best quality but table ready. Figured i'd post for opinions, and suggestions.




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The Showcase / 800pt FSA v EoBS
« on: August 15, 2013, 09:49:34 pm »
So not a real battle report here, but figured i'd do a little something














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The Showcase / 1200pt FSA v EoBS
« on: August 15, 2013, 09:49:17 pm »
Another battle report in photos...
















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The Showcase / Some of My Ships
« on: August 15, 2013, 09:48:46 pm »









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