Here is the fancy version!
I've highlighted two strategic straits on here. We talked about the Kittery Reach already:
KITTERY REACH: Due to the isolated nature of Kittery-804 and the increasing Warp disturbances noted in the sub-sector, traveling out of the system has become increasing more difficult. Non-raiding fleets that launch a challenge either into or out ofKittery-804 have the following points penalties: Raid: -50 points; Battle:-100 points. However, the daring nature of a strike from or on Kittery means that such strikes are looked upon favorably as an example of a commander's offensive spirit and tactical accumen. The player who is attacking from Kittery therefore also get +1 to their Appeal roll at the end of a Campaign Turn during which they made an attack from Kittery-804.
THE LOAK PASSAGE: Anchored on one end by the sub-sector's most populous world, Loak's Hub, and by the most productive world, Armus Forge World, on the other, the Loak Passage is a well-established and heavily traveled space lane. Traveling the Loak Passage is relatively low risk, meaning that attacks along it are easier to coordinate. If a player is initiating a battle from one world along the passage to another, they gain +1 to their initiative roll to determine the scenario's Attacker and Defender.
How does all of that sound? Note that the symbols in the lower left of the map will be used to mark who controls what system as the campaign progresses. If you want a different symbol used for your fleet, let me know!