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« on: January 25, 2017, 01:27:47 am »
My opinion on the PlanetFall and Dirt Fight deltas:
-The reaction mechanic dominates Dirt Fight, and I think it works very well. I don't know if it would work with PlanetFall, some units are dependent on showing up and hitting you immediately (Dale....)
-The Halo dice make things less over the top. Again, I think that works well.
-Dirt Fight units can move flat out and move in any direction. You have to move in a straight line for flat out in PlanetFall. I think that PlanetFall captures large machines lumbering across the field better than Dirt Fight.
-Everything is more squishy in Dirt Fight. I can see pro and con for that. Frustrating to see your guys die. Good to see a good sized game over in less than three hours.
Other notes:
-We need more terrain on the board. We need to develop the concept of large areas of cover, like a particular large area being designated as rocky and providing heavy cover, or large stands of trees giving light over.
-I think that the UNSC can hold ground well, but I don't think any of us are using the Covenant the way we need to be. I keep thinking of them as humans that I am trying to keep alive. They are actually religious fanatics that should charge en masse at a particular objective, using the bodies of the ones in front as cover.