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Messages - CDR-G

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31
MBS Fall 2017 DW Campaign / Re: Registration
« on: September 23, 2017, 07:39:25 am »
If Prussians are taken I will play Russians.

32
Dystopian Wars / Re: DW Rules and Stats UPDATED 9/13/17
« on: September 21, 2017, 07:13:03 pm »
I'm sure you've see the Facebook post about them, but here are the Nation Specific TACs I put up yesterday

https://drive.google.com/file/d/0B_maQCSHmkfoZG13bDV1aHdUSzA/view?usp=drivesdk
Almost enough to get me to play TAC Cards- These are cool-Thanx

33
The Swap Shop / Re: Dystopian Wars Clearout
« on: September 18, 2017, 10:36:51 pm »
I am interested in the Rievers, and the Imperium.

34
Dystopian Wars / Re: community rules changes - ideas/direction
« on: September 18, 2017, 10:26:57 pm »
The difference bitween savannah and enterprise, or more generaly bitween skyfortress and dread, is the price range. The skyfortress is in the same price range as a battleship not a dread, therefore it should not take the game out of balance by himself alone, not more than another model of the same price range...
I would really be interested in your feedbacks. Do you manage to bit skyfortress list using list without one, or list without carrier ?
My point being there are combinations that mean one side has a big advantage. The Stratospheric height level changes do add to that, but I don't see skyfortresses as OP now. Those with multiple weapons systems- like the Tourbillons  suffer from occupying Stratospheric and bring one 5 SAS to the fight with six carrier points, really valuable, but not OP. In order to get the SAS cycle into play the carrier has to close or be closed upon the enemy.  They can't get out of LOS. They a a big threat and need to be targeted. But, you can get to 5s and 6s against them, its just harder now.
That said, being able to do carrier operations at two height level difference doesn't sit right with me. If that were to change to one height level I would endorse that.
As for the bombing threat, it suffers from height level basic to hit effects as well, including Area Bombardment.
You may be right as it is specified-sort of. I don't you are right that height doesn't matter. See page 100:

The ‘To Hit’ Number for Indiscriminate Attacks
Most sources of Indiscriminate Attacks will specify the ‘To Hit’ Number they use. If they do not, they use the Basic ‘To-Hit’ Number as determined by the Height Level - see the table on Page 127.
Is there an Indiscriminate attack from Stratospheric that isn't an Area Attack?  Ramming?

35
MBS Fall 2017 DW Campaign / Re: Registration
« on: September 17, 2017, 10:17:37 pm »
Preferred power is Prussians
I have French and Russians as well. I now have some land forces for Prussians, French, Russian and FSA.

36
Dystopian Wars / Re: DW Rules and Stats UPDATED 9/13/17
« on: September 17, 2017, 11:16:48 am »
@CDR-G I only posted what I was given. And I understood why they were increased in price. The Apollo was too cheap for the extra activations it brought to the table. For 2 Havel models I could have 4 Apollos on the table instead bring 4 extra activations. It needed increased in price.

The Merchantmen, probably could have been left alone, though. The Titian I think was boosted to 100pts just to round off the points for it.


I can see the Apollos. I agree on the Merchantmen. I resist the constant increase in points for most models that occurs with each update. Yeah, trying to balance with the new high powered models and frankly, get them played by not making them too expensive- but that is a poor excuse for a constant inflation that forces change and encumbers existing models, and making the common point values games larger. Lots of effects beyond just getting new models played.

37
Dystopian Wars / Re: community rules changes - ideas/direction
« on: September 17, 2017, 11:07:40 am »
The difference bitween savannah and enterprise, or more generaly bitween skyfortress and dread, is the price range. The skyfortress is in the same price range as a battleship not a dread, therefore it should not take the game out of balance by himself alone, not more than another model of the same price range...
I would really be interested in your feedbacks. Do you manage to bit skyfortress list using list without one, or list without carrier ?
My point being there are combinations that mean one side has a big advantage. The Stratospheric height level changes do add to that, but I don't see skyfortresses as OP now. Those with multiple weapons systems- like the Tourbillons  suffer from occupying Stratospheric and bring one 5 SAS to the fight with six carrier points, really valuable, but not OP. In order to get the SAS cycle into play the carrier has to close or be closed upon the enemy.  They can't get out of LOS. They a a big threat and need to be targeted. But, you can get to 5s and 6s against them, its just harder now.
That said, being able to do carrier operations at two height level difference doesn't sit right with me. If that were to change to one height level I would endorse that.
As for the bombing threat, it suffers from height level basic to hit effects as well, including Area Bombardment.

38
Dystopian Wars / Re: community rules changes - ideas/direction
« on: September 15, 2017, 04:38:47 pm »
It's not only the 2x4 SAS from the Savannah that did all the dommage, the 2x5 SAS from local air support also did lost of dommage when turn into bomber by retask action...
With an additionnal SAS from the B72, I had 5SAS to cycle around my Savannah. In a 800 pt game its very efficient...
So there was basically no defense against these attacks- no SAS or Aerial hunter units? Basically if you succeed in the Rock/Paper/Scissors of force on force composition, yeah you can sweep. I get the point of Stratospheric providing an advantage to keeping the carrier intact, but that is just part of the picture. Placement, distance to targets, aerial air hunters all play into it. If you can get two sets of rockets or good guns hitting on 5s and 6s, for example, one could hurt the carrier points to mitigate. I almost always take a Heavy Bomber just to have a counter. An enemy Superfort- one with actual guns, would be a better. (Yes its 6 carrier vs. 8/9)
Your situation seems similar to taking a Dreadnought in a 800 point game. Superfort on one side and no effective air superiority on the other.

39
Dystopian Wars / Re: community rules changes - ideas/direction
« on: September 14, 2017, 08:48:32 pm »
I already posted a AAR for these 2 games in french on the french forum... don't have much courage to write them again in English :(

The fact is that players are of equivalent skills in both games, and 800-1000pt games are perfect for play testing purpose.

For the two games, the savannah was clearly the central unit of FSA victory. In the 2 games it goes straospheric as the first activation of FSA player in turn 1 and remains their until last activation in turn 3 at which point it fly down in obscured in the middle of enemy fleet (meaning in RB1 of any potential threat). In addition, in the two games the FSA had a clear SAS superiority but without tha ability to recycle SAS directly on the front line, this superiority wouldn't have been so deadly for enemy fleet.
I don't think the result would have been the same with Saragota or San Francisco, because they can cycle SAS directly in attacking range without exposing themselves to enemy fire, which mean they will be quickly killed by enemy fire, while the Savannah in obscured is completly safe...

But as I said, I think more play testing should be made arround this issu, including battle opposing skyfortress fleet against fleet carrier escorted one.
Two 2x4 bombers did all that damage? Where they always destroyed completely AFTER attacking? Did the targets not have any escorts or CAP? Wow! That's some bombing, especially if the bombers were not within four inches of the Saratoga or not completely destroyed. Maximum of 6/8 attacks-IF there are in range on turn one. This is not my experience. If I faced a Saratoga, a Rousseau or a squadron of Voltaires should make it a more dicey.


40
Dystopian Wars / Re: DW Rules and Stats UPDATED 8/29/17
« on: September 14, 2017, 07:46:01 am »
And here is the Operational Assets I received from Neil. They never did get round to completing it however as the Titans Troop Reinforcement is missing what it actually does.

If someone has a more advanced copy of it please use it, but for now I think this will do.

https://drive.google.com/file/d/0B_maQCSHmkfoTV9OQnhIb2kzSDA/view?usp=drivesdk


Any movement on the other Unreleased stats Amiral X was talking about?

I think the 2.0 stats were better. Just more compulsive inflation on the points value. I thought the points reduction from 1.3 to 2.0 was brilliant. The Hermes Q-Ship is a reasonable cruiser. A great option for certain fleets that are weak in that area.

41
The Swap Shop / Re: Post-Spartan Liquidation
« on: August 29, 2017, 01:01:49 am »
Dakkar, I MIGHT buy the Metzger, I have one full model and two waterline models, But since. they won't be getting better stats-Meh.

42
The Swap Shop / Re: Post-Spartan Liquidation
« on: August 29, 2017, 01:00:05 am »
I am in Fredericksburg, VA South of DC. I can trade but cash is more likely as DW, Firestorm Armada, and a few Anglo-Saxon figs are all the minis I have.

43
Dystopian Wars / Re: DW Rules and Stats UPDATED 8/26/17
« on: August 28, 2017, 02:11:34 pm »
I have a copy of the 2.5 QRS a forum member made   Still dome typos but pretty accurate. I will send them to Ruck to add to the Dropbox site.

44
The Swap Shop / Re: Post-Spartan Liquidation
« on: August 28, 2017, 02:05:38 pm »
Separately, some Prussian Land units depending on what you have

45
The Swap Shop / Re: Post-Spartan Liquidation
« on: August 28, 2017, 02:04:31 pm »
I am looking for Prussian air units, the Imperium and the Gewitterwolke.

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