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Messages - Stuart-Warcradle

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Dystopian Wars / Re: DWars fluff is dead, long live Warcradle
« on: November 29, 2017, 02:51:33 am »
Firestorm’s background needs a complete overhaul, which is a much larger and complex job. We’re looking at lots of options.

Dystopian just needed some pruning and reworking in a few places.

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Dystopian Wars / Re: DWars fluff is dead, long live Warcradle
« on: November 28, 2017, 08:51:10 am »
Hello RuleBritannia, you know, you sound an awful lot like Danny Buck... My Warcradle issue Palantír is being serviced at the moment so I can't be sure of course... Maybe you're just members of the same secret society in Antarctica  ;D

It's odd isn't it? What one person sees as active community engagement, another sees as a smothering social media presence. I guess it depends on who you are and what you are trying to say or stir up. Certainly, it isn't our intention to smother you. Mind you, it sounds like we keep bumping into each other. Maybe we just both know all the best places to chat!  ;)

We are hard at work refining whole chunks of the Dystopian Wars background which will be retained in the reboot. After all, its fantastic stuff. There are a couple of parts that need to be reworked to fit into the larger setting we are developing but we'll be making a video outlining those broad changes this week (and following it up in later weeks with all sorts of background articles and pictures of some of the amazing new miniatures being developed).

There won't be magic in Dystopian Wars. Or vampires and goblins. Everything should have a scientific (or pseudo-scientific) explanation. Of course, some might see the extraterestrial or super-science of the Dystopian Age as magical and some might see the inexplicable as supernatural, but that doesn't mean that they are. Humanity is at the heart of Dystopian Wars (though don't be concerned if we talk in romanticised terms about destiny and good and evil, those are human perceptions of things not actual definitive concepts). The Dystopian world is one of shades of grey, not absolutes.

We know that for some, any change is unwelcome (or unnecessary). All I would say to those people is give the new setting a chance. We're sure there's lots to like about it (after all it will contain lots of the existing material!) and the new ideas and expanded/reworked factions will give players lots to get excited about (without having to start all new fleets for yet another small faction). 

We really aren't looking to create something new for the sake of it (what would be the point?). But it was never the plan to just pick up where Spartan left off and trot out the same old stuff to the same loyal fan base. Though that would be the easiest thing to do, it is also the most limited from appealing to new players and giving the existing fans as exciting a world as they deserve to play in.  This is about the long-term health of the game. So either patiently reserve judgement and get involved in the Beta test before deciding, or assume that whatever we come up with will be terrible and stick with 1.0/1.1/2.0/2.1/2.5. Either way, the choice is yours!

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