Warcradle Naval Games > Firestorm Armada

Firestorm Armada 2.0

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Ruckdog:
Just finished listening to the D6G review of the new edition of Firestorm, and it's got me really excited to try it out! I know a few of you have gotten the new rules already, what do you think?

Fracas:
My thoughts:
http://warmancer.blogspot.com/2014/01/firestorm-armada-20-review.html

MajorMcNicol:
Welcome back Stateside, Ruckdog!

I am really excited by the FSA2.0 rules myself - enough to have ordered them and started an Alliance of Kurak fleet.  I'll have my first go at it on February 9th! 

My favorite things in the new edition are probably the hardpoint/upgrade options for ships and squadrons, and the variance between different types of weapon system.  I could see a lot of the 2.0 rule innovations making their way into DW and UCS, possibly....

Do you have a Firestorm fleet? 

(PS My Sorylians so far:
http://andygomez.wordpress.com/2014/01/18/firestorm-armada-sorylian-battlestation-and-frigates/ )

Andrewchristlieb:
Well the balance between the fleets is a lot closer then in previous editions despite the bits we missed (Aquans with indestructible SRS, unmanned smalls that are immune to cyber attacks, etc). There have already been discussions to FAQ the few problems that have popped up.

The new weapon types add some great individuality to the fleets and entirely new tactical flexibility with their coherency effects and increased ranges. Indirect weapons (torpedoes and such) are greatly improved with excellent ranges and the ability to shoot through terrain unimpeded. Mines have also received an increase in effectiveness due to their new ability to link.

Boarding and wings (SRS) have both been streamlined. Boarding is much less all or nothing and yet can still be a valuable tool either through their ability to target specific systems or capturing properly prepared ships for bonus battle log points. SRS all have valid purposes now instead of just being bombers, interceptors, and the other stuff no one takes.

Game setup is pretty self explanatory and quick. The new scenarios are pretty fun and the bonus objective set adds some cool randomness (or they will when theyre released, spoilers... ;))

All in all Ive been pretty pleased with it so far :)

Ruckdog:
Thanks for all the feedback! I'm definitely going to have to get a copy of these rules now ;).


--- Quote from: MajorMcNicol on January 27, 2014, 09:40:26 pm ---Welcome back Stateside, Ruckdog!

I am really excited by the FSA2.0 rules myself - enough to have ordered them and started an Alliance of Kurak fleet.  I'll have my first go at it on February 9th! 

My favorite things in the new edition are probably the hardpoint/upgrade options for ships and squadrons, and the variance between different types of weapon system.  I could see a lot of the 2.0 rule innovations making their way into DW and UCS, possibly....

Do you have a Firestorm fleet? 

(PS My Sorylians so far:
http://andygomez.wordpress.com/2014/01/18/firestorm-armada-sorylian-battlestation-and-frigates/ )

--- End quote ---

I actually have 3 Firestorm fleets; Terran, Sorylian, and Directorate. They are all the older version 1 models:







I have the box set and the carrier for each of the 3 factions painted up, but I haven't painted a new ship in a while. I do have a few of the new models stashed away somewhere though. Might have to pull them out if version 2.0 takes off ;).

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