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General Discussion / Re: Did HALO kill Spartan Games?
« on: January 17, 2017, 02:02:07 pm »
I would agree that the Halo fleet rules are innovative and truly do open up 'big battles' but suffer from being stuck in a Scifi universe with only binary opponents. FSA (or Trek among others) with a wealth of opponents/factions/flavors would be much better served by that rule set which suffers, in addition, from being a table setter to the 15mm ground game that most console fans will recognize more readily.
DW with its' vast set of factions and story arc isn't dead but Kickstarter or no, is dependent on Spartan not succumbing to their historic ADD and chasing new and shiny to the detriment of supporting what they have already.
DW with its' vast set of factions and story arc isn't dead but Kickstarter or no, is dependent on Spartan not succumbing to their historic ADD and chasing new and shiny to the detriment of supporting what they have already.