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General => News and Rumors => Topic started by: Stephan on February 06, 2015, 10:49:04 am

Title: Holy Halo Batman!
Post by: Stephan on February 06, 2015, 10:49:04 am
Let the rumor mongering begin!

http://community.spartangames.co.uk/index.php?/topic/12949-halo-coming-to-fsa/ (http://community.spartangames.co.uk/index.php?/topic/12949-halo-coming-to-fsa/)
Title: Re: Holy Halo Batman!
Post by: Quickdraw on February 06, 2015, 02:06:14 pm
I don't want to speculate too much but it seems clear to me that it has something to do with Halo. It's too similar to be anything else in my opinion.
Beyond that I am excited if it is Halo related, hold your breath everybody.
Title: Re: Holy Halo Batman!
Post by: Landlubber on February 06, 2015, 02:34:05 pm
Well, that most certainly IS an outline of the Master Chief's helmet. Some on the Spartan forum think maybe Spartan Games "borrowed" the image to promote Planetfall Spec Ops, but I think that would be silly.  I really don't know what to make of it, to be honest. I want to believe that they're going to make some sort of Halo-related miniatures game, whether ground combat or space combat. If it's one of those two things, well, I'm going to have to send them my bank account and routing numbers.

At the same time, I don't know if Spartan would make a Halo-themed miniatures board game. Fantasy Flight seems to have the corner on that market, especially with large, well know IPs, like the new Star Wars Imperial Assault (and I think they also did a miniatures board game based on the Gears of War IP). Plus, miniatures board games really aren't Spartan's thing. Which brings us back to some sort of ground- or space-based miniatures game, ala Dystopian Legions or Firestorm. 

But I don't want to go too far down that road of speculation, much like Quickdraw. Time will tell. Gives us something to look forward to next week!
Title: Re: Holy Halo Batman!
Post by: Stephan on February 06, 2015, 03:04:20 pm
Yeah, my only thought is that, if they aren't doing something with Halo, they're asking for a copyright infringement suit from Bungie over use of that graphic.
Title: Re: Holy Halo Batman!
Post by: Landlubber on February 06, 2015, 03:29:35 pm
My thoughts exactly, and I don't think Spartan Games would do that. I mentioned about the miniatures board game because some of the Spartan forum comments were moving that direction, and I just don't see Spartan Games doing that.

Whatever it is, I'm sure it will be well executed. Uncharted Seas notwithstanding, Spartan does a bang-up job with their game systems, IMHO. If it is Halo miniatures of some type, you can bet that I'll buy every single one.
Title: Re: Holy Halo Batman!
Post by: Quickdraw on February 06, 2015, 04:08:03 pm
Agreed with Stephan. They aren't that thick to infringe on a copyright and put it all over their facebook.
I also agree that it's doubtful they will do a one off board game, that isn't their thing. As Greg mentioned we have Fantasy Flight with a corner on that market. And in the UK they have Mantic for direct competition that handles one off games like that.

My thought is if they will release Halo based factions for their existing game systems rather then a new system itself. This is of course if they did truly gain those rights.
The only worry is that the Spartan portfolio is getting pretty big. I would hate for them to have too many fish and not enough frying pans. Hence my thought that it could be an add-on to an existing system.
Title: Re: Holy Halo Batman!
Post by: Landlubber on February 06, 2015, 04:22:32 pm
Would they do a one-off miniatures game? I guess there is precedent for that. Space Hulk and Battlefleet Gothic could be considered one-offs from GW's main line of games, right? But those were also in the same "universe" as WH40K. Spartan would be using a completely different IP, and the Firestorm Universe wouldn't mesh well with the Halo Universe.

Eh, just rambling. Can't wait to see what it really is. But it wouldn't make sense to me that they're using what is pretty much universally recognized as the Master Chief's helmet to promote Planetfall Spec Ops.

Add in the fact that the Master Chief was a SPARTAN II soldier...and we're talking about Spartan Games...if it IS Halo-related, they should have announced it on January 17th, as the Master Chief's official designation was SPARTAN-117.
Title: Re: Holy Halo Batman!
Post by: Stephan on February 06, 2015, 04:28:58 pm
I bet we'll see a distinct line of minis plus some slightly modified rules and scenarios to support games in the Halo-verse.  I've seen that in the past from GW for things like Lord of the Rings and such.  The closer they can keep the rules to the core Spartan rules the better since it will allow play between Halo and non-Halo factions.  Given that Halo is primarily a first-person shooter, it wouldn't surprise me if the much rumored 28mm Spartan game gets its first release in the Halo-verse.  All the 28mm terrain they've been putzing around with would certainly support that game plan.
Title: Re: Holy Halo Batman!
Post by: Landlubber on February 06, 2015, 05:32:36 pm
I bet we'll see a distinct line of minis plus some slightly modified rules and scenarios to support games in the Halo-verse.  I've seen that in the past from GW for things like Lord of the Rings and such.  The closer they can keep the rules to the core Spartan rules the better since it will allow play between Halo and non-Halo factions.  Given that Halo is primarily a first-person shooter, it wouldn't surprise me if the much rumored 28mm Spartan game gets its first release in the Halo-verse.  All the 28mm terrain they've been putzing around with would certainly support that game plan.

I see what you mean about Lord of the Rings...I forgot about that. And actually, the rules engines they have for Firestorm Armada, Planetfall, and Dystopian Legions would be easily adapted to a Halo miniatures game, whether fighting in space or on the ground. They would have to rename ships and weapons systems and maybe tweak a few things, but it would work (much like I think Fantasy Flight could do a one-off of X-Wing using the same basic mechanics, but having Battlestar Galactica Vipers and Raiders...just sayin', FFG, just sayin').

I always assumed Spartan's foray into 28mm sci-fi scenics was connected somehow to Planetfall Spec Ops.
Title: Re: Holy Halo Batman!
Post by: Ruckdog on February 06, 2015, 05:59:37 pm
Would they do a one-off miniatures game? I guess there is precedent for that. Space Hulk and Battlefleet Gothic could be considered one-offs from GW's main line of games, right?

A better comparison would be Dread Fleet...BFG was a fully-supported miniatures game for a number of years, and not so much of a "one-off" as the others. Heck, in its prime, BFG was supported at least as well as any of Spartans games.

That aside, this is intriguing. This would, to the best of my knowledge, be the first licensed game from Spartan. I have to think that there will be a space component to this, as space ships are very conspicuous on the Halo games. I can hope, anyway!
Title: Re: Holy Halo Batman!
Post by: Landlubber on February 06, 2015, 10:56:52 pm
Personally, I would be happy to see either a small-scale ground game, a 28mm skirmish, or a fleet game.  However, they'll have to stretch the Halo universe regardless of which direction they take it--if, indeed, that's what this actually is. The UNSC forces were fairly limited in different types of personnel and ground vehicles, and we didn't see a whole lot of the space fleets on either side. Now, what we DID see was pretty cool, and it wouldn't take much to expand on it, I don't think.

Also, there would be an issue of timing, especially if they go with a 28mm-ish skirmish game. Depending on when the game is set, there would not be very many SPARTAN soldiers--the UNSC player would be limited to marines and ODSTs (and hopefully the marines would be more effective in the miniatures game than they were in the video game!)

Eh, I sound like a Halo fanboy. I guess I am. I mean, geez, I'd buy the models just to have them!
Title: Re: Holy Halo Batman!
Post by: Ruckdog on February 06, 2015, 11:18:35 pm
Indeed! A 28mm game is a definite possibility, given SG's recently announced kickstarter campaign for terrain in that scale. Although, that could just be for the Firestorm: Spec Ops game which we know is already on the way.
Title: Re: Holy Halo Batman!
Post by: Landlubber on February 07, 2015, 09:27:12 pm
Something for us to look forward to in the next D6G podcast:

https://www.facebook.com/TheD6Generation?fref=photo

Title: Re: Holy Halo Batman!
Post by: Ruckdog on February 07, 2015, 10:00:22 pm
I got this word via the D6G's Patreon account:

Quote from: D6G
Neil from Spartan Games will be on in the third chair to talk about a new partnership. Guess what it is?

The word "partnership" has me thinking it is, in fact, a Halo tie-in.

One think that occurred to me; Neil Fawcett made his fortune in the software industry before retiring and starting Spartan Games. I wonder if any of his contacts from his previous career has anything to do with this...
Title: Re: Holy Halo Batman!
Post by: Quickdraw on February 09, 2015, 10:06:51 am
I saw this.
Seems pretty clear what it is now. We only need to wait to see what it means. I will say that they can just have my money.
Title: Re: Holy Halo Batman!
Post by: Stephan on February 09, 2015, 12:22:41 pm
Yep, it's official!

http://www.spartangames.co.uk/spartan-games-to-produce-halo-tabletop-miniatures-games (http://www.spartangames.co.uk/spartan-games-to-produce-halo-tabletop-miniatures-games)
Title: Re: Holy Halo Batman!
Post by: Landlubber on February 09, 2015, 01:01:50 pm
Holy. Crap.

I'm in.
Title: Re: Holy Halo Batman!
Post by: Quickdraw on February 09, 2015, 03:08:56 pm
I told myself I didn't need another fleet based game....
I think I just decided I need another fleet based game.
Title: Re: Holy Halo Batman!
Post by: Creon on February 09, 2015, 04:36:23 pm
I just hope they don't slight the development of current games for the new game.
Title: Re: Holy Halo Batman!
Post by: Dakkar on February 09, 2015, 04:40:42 pm
Seconded on the "distraction factor". In hindsight, I wish GW had never gotten the LOTR license, for instance...

So, as someone who knows NOTHING of HALO, how many factions are there? I gather 2 human and one alien, but that's all I know...
Title: Re: Holy Halo Batman!
Post by: Landlubber on February 09, 2015, 05:11:51 pm
Dale, there are two factions: the Covenant, which is actually made up of several differnt alien races but bound together thru a shared religious belief system, and the Unted Nations Space Command, otherwise known as the UNSC. They are, as far as I know, strictly human.

Gentlemen, we live in a golden age of tabletop wargaming.
Title: Re: Holy Halo Batman!
Post by: Quickdraw on February 09, 2015, 05:25:21 pm
Not to mention the flood... Which as far as I know are not spacefaring. But I'm sure they won't be able to resist down the road.

I will purchase for the models alone. But I do agree that hopefully it does not cause interuptions in their current line-up. We know they are already notorious for delays.
Title: Re: Holy Halo Batman!
Post by: Landlubber on February 09, 2015, 05:41:31 pm
Not to mention the flood... Which as far as I know are not spacefaring. But I'm sure they won't be able to resist down the road.

I will purchase for the models alone. But I do agree that hopefully it does not cause interuptions in their current line-up. We know they are already notorious for delays.

This was posted on Spartan's forum a little while ago:

Posted Today, 12:37 PM
From Spartan_Neil himself:
 
"Hi Folks,

I thought I would answer a few questions on the forum to help us all acclimatise to the exciting news that we will be working with Microsoft to design tabletop games for the phenomenon that is Halo.

So, here goes:

1) The IP for Halo is owned by Microsoft. Spartan Games' role is to work with the Halo team to bring the stunning imagery of the Halo Universe to the tabletop.

2) Spartan Games owns the IP for Firestorm Armada, Firestorm Planetfall, Dystopian Wars, Dystopian Legions, Uncharted Seas and so on. These are game settings we are very proud of and this thrilling new development will not impact our existing plans for any of our games.

3) One of the questions raised, was that of manufacturing capacity. Halo is a game that is being realised in plastics, and we are proud to say that it will be manufactured in the United Kingdom. This external manufacturing process will ensure that our resin and pewter manufacturing will not be adversely affected.

4) As to whether our Halo games and other Spartan products can work together is not an issue. They are distinct gaming products that use their own rule set and mechanics - they are not designed to operate together because they exist in two completely different science fiction genres.

5) We have been working on the Halo project with Microsoft since early 2014 and have been careful to factor in its release schedule to complement the release schedules of our other games. Indeed, look out for many more announcements regarding existing and new products directly from Spartan Games.


Rest assured that we will be working on all of our games over the coming years, and we are hugely excited to be given the opportunity to work with Microsoft as bring such an exciting Universe to the gaming table.

Cheers,
Spartan Neil"
 
Title: Re: Holy Halo Batman!
Post by: Ruckdog on February 09, 2015, 07:23:44 pm
A fleet game! How exciting! Here are the ships so far:

(http://images.dakkadakka.com/gallery/2015/2/10/685826_sm-.jpg) (http://www.dakkadakka.com/gallery/685826-.html)

(http://images.dakkadakka.com/gallery/2015/2/10/685827_sm-.jpg) (http://www.dakkadakka.com/gallery/685827-.html)

As a naval gaming enthusiast and Spartan Games fan, I'm definitely interested. The fact that it is Halo is interesting to me not so much because of the license itself; though I enjoy Halo games, it's not one of my favorite franchises. Rather, the name-recognition and wide-spread appeal means that there will probably be a good-sized player base for these games. We shall see!

One problem that I can see arising is the lack of factions and ship types in the universe. X-wing gets away with this because, you know, Star Wars. I'm concerned that the Halo IP isn't strong enough to do the same.
Title: Re: Holy Halo Batman!
Post by: Fracas on February 09, 2015, 07:45:35 pm
Is halo more popular than b5?


LotR/SBG had a great rules set and relied on popular films AND a beloved universe
It is in the process of being dropped by GW . . . After what cost who knows

I would hate to see this drag spartan games down
Title: Re: Holy Halo Batman!
Post by: Ruckdog on February 09, 2015, 08:43:28 pm
Is halo more popular than b5?

I'm going to go out on a limb and say yes...with absolutely no empirical data to back it up, my gut feeling is that there are far more folks who have played and like Halo than were fans of Babylon 5.

Quote
LotR/SBG had a great rules set and relied on popular films AND a beloved universe
It is in the process of being dropped by GW . . . After what cost who knows

I would hate to see this drag spartan games down

Aye, that is a risk. Only time will tell. Spartan Neil's post does suggest that this game will be somewhat insulated from Spartan's main business, though. That should help mitigate the risk quite a bit.

Title: Re: Holy Halo Batman!
Post by: Landlubber on February 09, 2015, 09:32:33 pm
Well, I have to say that I'm happier than a pig in...well, you know. So now that the announcement is out, let's talk about what we want to see in a Halo-based fleet combat game!

Here's what I'm thinking:

For the UNSC, I would like to see AIs aboard at least the larger ships--maybe cruisers and above. Maybe this could be card driven--sorta like upgrade cards in X-Wing for the astromech droids. AIs would have specific abilities, making each fleet fight somewhat differently.

For the Covenant, I'd like to see the High Prophets/Hierarchs come in to play. Maybe something similar to the AIs for the UNSC--each would bring a specific flavor to the Covenant fleet on the board. A Covie fleet under the Prophet of Regret would play differently from a Covie fleet under the Prophet of Truth, for example. Maybe each Hierarch would boost certain stats for the fleet--that way you could use the same models.

Just spitballing' here.
Title: Re: Holy Halo Batman!
Post by: Landlubber on February 11, 2015, 11:41:46 pm
I listened to the Element270 podcast today, where Spartan Neil and Spartan Derek were interviewed about the Halo announcement, the Spartan Games Kickstarter terrain project, and Firestorm Spec Ops. Here are the major points I gleaned from the podcast.

1. We will see the initial models for the Halo game in the first half of 2015. (Woohoo!)

2. Spartan Games has been given permission by Microsoft to design ships that were never seen in any of the Halo games, commercials, videos, etc. So any ship that was featured in any of the fluff for the console/PC games, Spartan can actually visualize on their own. (I assume they have to get Microsoft's approval on their ship designs, but I don't know that for sure).

3. There will be no fleet-building rules in the Halo fleet game. They said that they want players to be free to use whatever combination of ships they need to use to defeat the enemy. I have no idea how this will work with linked/combined fire, etc. I also imagine that there will be drawbacks to running a fleet of only big ships--you'd do fine against other big ships, but would likely get chewed up by frigates and corvettes.

4. The UNSC and Covenant fleets were described as both being apex predators, but different kinds of predators. The Covenant rely on quality over quantity, and have large, very destructive weapons. The UNSC are almost the opposite, and overwhelm their enemies with large numbers of smaller ships.

5. Firestorm Spec Ops is still a go. But they said that it is not designed to be a massive force-on-force game--it is literally a special operations game, where you'll have small teams of highly trained soldiers working to achieve specific missions. It almost sounds to me like it won't even be a skirmish-level game, like Dystopian Legions is.

That's all I can remember. They also talked quite a bit about the modular terrain system, and mentioned situations where you could actually build the inside of a frigate from Firestorm Armada and play out a boarding action in 28mm. Cool possibilities, to be sure!
Title: Re: Holy Halo Batman!
Post by: Ruckdog on February 12, 2015, 08:29:40 am
I listened to the Element270 podcast today, where Spartan Neil and Spartan Derek were interviewed about the Halo announcement, the Spartan Games Kickstarter terrain project, and Firestorm Spec Ops. Here are the major points I gleaned from the podcast.

I had seen this as well, but I haven't listened to it yet!

Quote
1. We will see the initial models for the Halo game in the first half of 2015. (Woohoo!)

That's exciting news, indeed. I'm hoping that we will see the actual game's release by the end of the year!

Quote
2. Spartan Games has been given permission by Microsoft to design ships that were never seen in any of the Halo games, commercials, videos, etc. So any ship that was featured in any of the fluff for the console/PC games, Spartan can actually visualize on their own. (I assume they have to get Microsoft's approval on their ship designs, but I don't know that for sure).

It's good that this has been confirmed, though I had kind of assumed it was a given. There just isn't a lot of cannon ships to go off of (ie, things seen in the games) to make enough variety, I fear. Similar to BSG, in some ways; the universe is awesome, and makes a great setting for a space combat game, but would be a bit limited without the addition of other ships not seen in the series.

Quote
3. There will be no fleet-building rules in the Halo fleet game. They said that they want players to be free to use whatever combination of ships they need to use to defeat the enemy.

Interesting...and somewhat concerning. The devil, as always, will be in the details. This could be interpreted to mean that there will be no point values of any kind attached to the ships, but I'm not sure how that would work. More likely, it will just mean that there will be no "order of battle" requirements (ie, you must have so many points in Large models, so many in Medium, etc).

Quote
I have no idea how this will work with linked/combined fire, etc. I also imagine that there will be drawbacks to running a fleet of only big ships--you'd do fine against other big ships, but would likely get chewed up by frigates and corvettes.

Well, keep in mind, the answer might possibly be that the linked/combined fire rules simply do not exist in the Halo game. We are getting hints and indications that the rules for this game will be significantly different than Spartan's standard engine, after all. We could wind up with a game that does not have exploding D6s, linking, MARs, or any of the other features we have come to associate with US/FSA/DW.

Quote
4. The UNSC and Covenant fleets were described as both being apex predators, but different kinds of predators. The Covenant rely on quality over quantity, and have large, very destructive weapons. The UNSC are almost the opposite, and overwhelm their enemies with large numbers of smaller ships.

So, it sounds like different play styles are being built into the factions from the start; that's good to hear!

Quote
5. Firestorm Spec Ops is still a go. But they said that it is not designed to be a massive force-on-force game--it is literally a special operations game, where you'll have small teams of highly trained soldiers working to achieve specific missions. It almost sounds to me like it won't even be a skirmish-level game, like Dystopian Legions is.

I guess it depends on what your definition of a skirmish game is...to me, any game that features around a dozen 28mm models or less on each side would qualify!

Quote
That's all I can remember. They also talked quite a bit about the modular terrain system, and mentioned situations where you could actually build the inside of a frigate from Firestorm Armada and play out a boarding action in 28mm. Cool possibilities, to be sure!

Thanks for the run-down! I really need to go and listen to this for myself.
Title: Re: Holy Halo Batman!
Post by: Quickdraw on February 12, 2015, 02:37:49 pm
It is intriguing to me to hear that it won't be Firestorm with new paint.
I am excited to see what they come up with for their rule set.

For the UNSC, I would like to see AIs aboard at least the larger ships--maybe cruisers and above. Maybe this could be card driven--sorta like upgrade cards in X-Wing for the astromech droids. AIs would have specific abilities, making each fleet fight somewhat differently.

For the Covenant, I'd like to see the High Prophets/Hierarchs come in to play. Maybe something similar to the AIs for the UNSC--each would bring a specific flavor to the Covenant fleet on the board. A Covie fleet under the Prophet of Regret would play differently from a Covie fleet under the Prophet of Truth, for example. Maybe each Hierarch would boost certain stats for the fleet--that way you could use the same models.

All agreed in this Greg! That could really set different "battle groups" apart while potentially staying away from a force organization or point system.
Title: Re: Holy Halo Batman!
Post by: Landlubber on February 12, 2015, 05:36:42 pm
Ruckdog, my assumption would be that there are point values assigned to the models, and you would still agree to a specific point value for the game with your opponent. But you would be free to achieve that point value however you see fit. If you wanted to run 25 frigates, or 5 battlecruisers/battlecarriers (or whatever the big ships will be), that would be up to you. But then you would be limited tactically in what you could do. (And this is all just conjecture on my part).

That being said, economics and model availability may also help determine what players field. For example, if the game is only available in box sets for the first 12 months or so, it might be hard to get your hands on 5 battlecarriers without having to buy 5 boxed sets and getting a slew of other ships you didn't necessarily want. So I think most people will likely still play with small, medium, and large class ships.

One question I have is the number of factions. In the  video/pc games, the only "factions" were the UNSC, the Covenenant, and the Flood. And the Flood was really only encountered on the Halo rings themselves, although they did manage to hijack a Covenenant ship (cruiser, I believe) in Halo 3.  So I wonder if we'll eventually see Flood-infected ships (both human and alien) as a third faction in the space game.

For the ground game, which I assume will come after the fleet game is out, having the Flood as a third faction would be interesting. Another idea, for the ground game at least, would be to have a separatist human faction. The SPARTAN program was designed to quell separatist rebellions on distant human-colonized planets. So, if you wanted to play the game in a "vacuum" (i.e. not following the storyline of the Halo universe at all), you could have Flood fighting human separatists, etc.

One thing I hope they do NOT do is bring the Forerunners in. While they are part of the Halo universe, I think they all died out millenia before the events of the first game.

Do we want to take bets on how long it will be before we see someone who has built at least a portion of a Halo ring structure as a backdrop for their fleet game??

Please pardon my Halo geek-out moment.  :-[
Title: Re: Holy Halo Batman!
Post by: Landlubber on February 16, 2015, 09:26:06 pm
Some more information on the game, plus ship sizes!

https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-in-the-loop
Title: Re: Holy Halo Batman!
Post by: Ruckdog on February 27, 2015, 10:48:05 pm
New renders of some of the ships are out!

Covenant heavy cruiser:
(http://images.dakkadakka.com/gallery/2015/2/28/690973_sm-Halo%2C%20Spartan%20Games.jpg) (http://www.dakkadakka.com/gallery/690973-Halo%2C%20Spartan%20Games.html)

Covenant battlecruiser:
(http://images.dakkadakka.com/gallery/2015/2/28/690972_sm-Halo%2C%20Spartan%20Games.jpg) (http://www.dakkadakka.com/gallery/690972-Halo%2C%20Spartan%20Games.html)

Covenant frigate:
http://www.dakkadakka.com/core/gallery-viewimage.jsp?i=690975&m=2&w=800

UNSC Heavy Carrier:
(http://images.dakkadakka.com/gallery/2015/2/28/690974_sm-.jpg) (http://www.dakkadakka.com/gallery/690974-.html)

UNSC Heavy Cruiser:
(http://images.dakkadakka.com/gallery/2015/2/28/690971_sm-Halo%2C%20Spartan%20Games.jpg) (http://www.dakkadakka.com/gallery/690971-Halo%2C%20Spartan%20Games.html)

UNSC Frigate:
(http://images.dakkadakka.com/gallery/2015/2/28/690976_sm-.jpg) (http://www.dakkadakka.com/gallery/690976-.html)

Looking good! I especially like the UNSC carrier.
Title: Re: Holy Halo Batman!
Post by: Landlubber on February 27, 2015, 11:27:56 pm
I'll reiterate what I said earlier: even if no one in this area gets into this game, I'm buying at least one of every model they make. If for no other reason than to have them painted and set up on my shelf.
Title: Re: Holy Halo Batman!
Post by: Landlubber on February 28, 2015, 08:09:07 pm
Took a closer look at the renders today. I cannot WAIT to get my hands on these models. I already have ideas for paint schemes. Most of my ideas are non-canon, but I think they'll look cool anyway.
Title: Re: Holy Halo Batman!
Post by: Quickdraw on February 28, 2015, 11:11:50 pm
You can count on me to at least buy the models as well...
Title: Re: Holy Halo Batman!
Post by: Ruckdog on March 12, 2015, 05:48:03 pm
The most recent episode of the D6G has a pretty lengthy interview with Spartan Games regarding the Halo license:

http://www.thed6generation.com//d6g-ep-162-state-of-spartan-and-halo-miniature-game-preview
Title: Re: Holy Halo Batman!
Post by: Landlubber on March 12, 2015, 11:00:57 pm
The most recent episode of the D6G has a pretty lengthy interview with Spartan Games regarding the Halo license:

http://www.thed6generation.com//d6g-ep-162-state-of-spartan-and-halo-miniature-game-preview

Yes, very informative, if you can understand their accents!  :P With both Derrick and Neil, it takes my brain about a second to interpret what they've said. Doesn't help that I listened to the podcast in my jeep, which is pretty loud on the inside anyway.

From what I could discern, it sounds like we'll see some sort of two-player box set by the end of July of this year. Ruckdog, does that jive with what you heard?

They also pretty much confirmed there will be a ground game, but they were cagey about the scale. I would think it has to be either 10 or 15 mm. I know they're going with plastics for the fleet game, but I don't know if the ground game will be plastics or resin. Either way, if they go below 10mm it would be too small, and anything over 15mm would just be too big. While I would love to see a Scorpion tank and a Pelican dropship in 28mm, those would be HUGE models--the Scorpion would be longer and taller than a Baneblade. And huge = expensive.
Title: Re: Holy Halo Batman!
Post by: Quickdraw on March 13, 2015, 12:14:03 am
I listened to this as well and it seemed to me that we can expect the space game halfway through 2015. Just in time for my wedding and honeymoon (poor poor wallet, and poor poor fianc
Title: Re: Holy Halo Batman!
Post by: Dakkar on March 13, 2015, 11:05:55 am
From what they said, I got that there's actually TWO ground games:  one at Planetfall scale for tanks and troop stands etc, and one down the road using their SpecOps system in 28 or 30mm. Spec-Ops was developed for the Firestorm galaxy, and stays at a 10-20 fig skirmish match, but there's no need for tanks in that.
Title: Re: Holy Halo Batman!
Post by: Ruckdog on March 13, 2015, 11:13:52 am
From what they said, I got that there's actually TWO ground games:  one at Planetfall scale for tanks and troop stands etc, and one down the road using their SpecOps system in 28 or 30mm. Spec-Ops was developed for the Firestorm galaxy, and stays at a 10-20 fig skirmish match, but there's no need for tanks in that.

30 figs was the max count for SpecOps mentioned on the D6G Lost Chapter episode, but otherwise, this was my take too.

The most recent episode of the D6G has a pretty lengthy interview with Spartan Games regarding the Halo license:

http://www.thed6generation.com//d6g-ep-162-state-of-spartan-and-halo-miniature-game-preview

Yes, very informative, if you can understand their accents!  :P With both Derrick and Neil, it takes my brain about a second to interpret what they've said. Doesn't help that I listened to the podcast in my jeep, which is pretty loud on the inside anyway.

From what I could discern, it sounds like we'll see some sort of two-player box set by the end of July of this year. Ruckdog, does that jive with what you heard?

They also pretty much confirmed there will be a ground game, but they were cagey about the scale. I would think it has to be either 10 or 15 mm. I know they're going with plastics for the fleet game, but I don't know if the ground game will be plastics or resin. Either way, if they go below 10mm it would be too small, and anything over 15mm would just be too big. While I would love to see a Scorpion tank and a Pelican dropship in 28mm, those would be HUGE models--the Scorpion would be longer and taller than a Baneblade. And huge = expensive.

Pretty much, though like Dale my understanding was that the 28mm game was going to be infantry-focused instead. I do hope we will see some vehicles, like the Warthog, in the 28mm game eventually, though!
Title: Re: Holy Halo Batman!
Post by: Landlubber on April 12, 2015, 11:49:13 am
First look at actual models:

https://meeples.wordpress.com/2015/03/15/visiting-spartan-games/

I'm impressed, they look pretty good! Although I'm going to paint my Covenant more colorfully, I think.

Also, if you scroll farther down the page, there are some cool Planetfall pics as well (Leviathans!).
Title: Re: Holy Halo Batman!
Post by: Ulric the Grey on April 13, 2015, 05:14:54 pm
In regards to the marine Question, from what I have read and understood of the game universe, its not that marines Suck or ODST Suck. Its the fact that the Covenant overwhelm the terran forces like the chinese did to the americans in the korean war. Yes the aliens have plasma, but they don't really understand how the shit works. So when things break down they do not know how to fix them compared to the humans.

Title: Re: Holy Halo Batman!
Post by: Dakkar on April 13, 2015, 05:17:40 pm
If I'm perceiving that scale right, esp the carrier, I wonder how this even plays on tabletop. When things get that big, movement becomes quickly moot...
Title: Re: Holy Halo Batman!
Post by: Quickdraw on April 13, 2015, 06:16:28 pm
From the looks of it, there is a large, Dystopian Wars style two peg flight stand behind them. All of the ships look to be within a similar size range as that flight stand except for the largest covenant ship.

It looks relatively comparable to the same scales of Firestorm as far as the sizes of the models. However I agree with you if and when they start putting out the really big stuff.
Title: Re: Holy Halo Batman!
Post by: Dakkar on April 13, 2015, 06:38:43 pm
If a ship overhangs the flight stand by like 6-8 inches, then placement issues become rather extreme.
"I'd be in boarding action range, but the least distrubance rule now means I'm 10" away..."  :-)

Then again, maybe they'll do a "lateral" displacement rule to compensate.
Title: Re: Holy Halo Batman!
Post by: Quickdraw on April 13, 2015, 07:30:35 pm
Oh good call on that. They are rather long.
Title: Re: Holy Halo Batman!
Post by: Landlubber on April 13, 2015, 09:51:13 pm
I can only assume that Spartan has done their homework with this, both for aesthetic and playability. So I'm not too worried about overly-large ships.

Plus, to me, it's a win-win situation: we're going to have a Halo tabletop game (win), and the models may be so big they're a bit cumbersome, meaning they'll look great all painted up on my hobby shelf (win).

 ;D
Title: Re: Holy Halo Batman!
Post by: Landlubber on April 19, 2015, 10:07:36 pm
Word on the Spartan forums is that the Halo fleet game and the ground game will both be shown the Salute gaming convention in the UK, which is on 25 April (next Saturday). So hopefully we'll see some pictures of both games after that event.
Title: Re: Holy Halo Batman!
Post by: Ruckdog on April 20, 2015, 05:20:52 pm
Man, it sounds like Salute is going to be a good show to go to this year! I'll have to keep my eyes peeled for those pics.
Title: Re: Holy Halo Batman!
Post by: Quickdraw on April 21, 2015, 05:45:22 pm
I saw this thread on the Spartan Forum.

http://community.spartangames.co.uk/index.php?/topic/13971-halo-fleet-battles/#entry251430

It has information directly from the latest email newsletter, which I didn't seem to get yet...
Looks good.
Title: Re: Holy Halo Batman!
Post by: Ruckdog on April 21, 2015, 06:04:29 pm
Here is the email referenced in the link:

Quote
The Halo: Fleet Battles, The Fall of Reach two player battle box is the ultimate way for fans of the Halo Universe to recreate pivotal space battles between the stalwart forces of the United Nations Space Command (UNSC) and the relentless Covenant  armada. Developed in close cooperation with 343 Industries, The Fall of Reach puts you at the centre of the most pivotal naval conflict of the long Human-Covenant War, commanding massive fleets of deadly warships as they clash above the fortified human colony of Reach. Take humanity's last stand to the gaming table!
 
The Fall of Reach box contents include:
 
A full colour 100-page rulebook packed full of images and examples
Fall of Reach campaign guide
49 highly-detailed plastic ship models
25 custom Halo Dice
Fleet Commander Data Sheets
Flight Stands and Overlay Cards
Punch-out Scenery and Token sheets
Quick Guide reference sheets

Halo: Fleet Battles delivers an easy to learn, lore-infused, tactically-rich gaming experience that appeals both to experienced wargamers and fans of the Halo Universe.
 
 The Fall of Reach box will be available to pre-order from the Spartan Games Online Store later this week.

49 minis!? That's quite a few!
Title: Re: Holy Halo Batman!
Post by: Landlubber on April 21, 2015, 10:53:54 pm
49 minis? AWESOME.

Fleet Commander Data Sheets? Interesting. I wonder if that means they're going to have something similar to what I was thinking, where fleets fight differently under different commanders (commander bonuses or something like that).

Available for pre-order later this week?? <sigh> how am I going to explain this to the wife....????   ???
Title: Re: Holy Halo Batman!
Post by: MajorMcNicol on April 22, 2015, 09:44:50 am
So, I used to work as a bus monitor for an elementary school, riding the bus after school to maintain discipline and create a positive atmosphere, etc.  I used to bring various cool-but-harmless books with me for kids to look at - like the Firestorm: Armada rulebook.  One of the 5th graders loved it so much, but always talked about it in Halo terms (he was a big Halo fan).  If only!  If only I could let him know about this development! 
Title: Re: Holy Halo Batman!
Post by: Landlubber on April 22, 2015, 11:27:02 pm
And here we go!

http://shop.spartangames.co.uk/ProductDetails.asp?ProductCode=HFBB01

I'll be pre-ordering mine from Gamer's Haven tomorrow!
Title: Re: Holy Halo Batman!
Post by: Quickdraw on April 23, 2015, 12:16:24 pm
That's just fantastic! I'll be preordering as well.
Title: Re: Holy Halo Batman!
Post by: Landlubber on April 25, 2015, 09:41:58 pm
First pictures! This looks AWESOME!

http://community.spartangames.co.uk/index.php?/topic/13971-halo-fleet-battles-the-fall-of-reach-discussion-thread/

Pics start on page two. There is also a video:

https://www.youtube.com/watch?v=TI_Dn-39oWY

My inner fanboy is jumping and yelling for joy!!!!!
Title: Re: Holy Halo Batman!
Post by: Landlubber on April 26, 2015, 12:47:54 pm
According to a post on DakkaDakka, this picture shows all the ships in the "Fall of Reach" starter box:

http://www.dakkadakka.com/s/i/at/at2/2015/4/25/337e2b47f18ca9b08a540d77d440cf32_50828.jpg

The massive Covenant assault carrier, which dwarfs everything else on the table, is NOT in the starter.
Title: Re: Holy Halo Batman!
Post by: Landlubber on April 30, 2015, 05:18:11 pm
Spartan's latest blog post is dedicated to the Salute convention and the debut of the Halo: Fleet Battles models:

http://www.spartangames.co.uk/back-from-salute

A couple of takeaways:

-the large Covenant assault carrier that dominated the pictures of the fleet combat game will be available later this year

-the Halo ground combat game (as yet unnamed, as far as I know) will release in 2016. Scroll down to the end of the blog post to see a picture of one of the Spartan staff holding a Scorpion tank in the palm of his hand--gives a good idea of scale.

My friends, it is truly a good time to be a tabletop wargamer.
Title: Re: Holy Halo Batman!
Post by: Ruckdog on May 02, 2015, 11:09:37 pm
Indeed it is! I think we have reached the point now where the Halo games rate their own sub-forum:

http://www.manbattlestations.com/forum/index.php?board=41.0