Author Topic: house rules for UNSC element construction  (Read 1006 times)

Patrick2017

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house rules for UNSC element construction
« on: May 26, 2017, 11:07:02 am »
Hello
I have been analyzing the UNSC ship element statistic cards and I feel they are incomplete.  I would like more options when constructing elements.  I have made some house rules that will allow me the ability to construct as many different elements from as few distinct ships elements as possible.  These ideas are intended to increase fleet variety when playing in the garage with friends.

My first proposed house rule is to make the shield wall, reinforced ship, and combat ship into standard elements.  These elements would have no special rules associated with them as standard elements  This would allow for many different elements to be constructed from the Fall of Reach Starter Set.

After Looking at the Marathon and Orion elements in some detail, I have build my own UNSC design philosophy based off of those two ships.  My design takes all the Capital Ship Elements available in the free pdf UNSC ship element statistic cards and builds from that basis.
   
My UNSC design philosophy

Ship Element (Medium or Large Capital Element)

↓Upgrade to a Supported Ship Element (Medium or Large Capital Element), contains one Capital ship element and one Paris Frigate on one element base: cost 15 points and +1 Build Rating

Supported Ship Element (+1 to first damage track, +1 to security detail, +1 point defense, +1 MAC dice, and +1 Missile Battery dice)

↓Upgraded to a Reinforced Ship Element (Medium or Large Capital Element), contains one Capital ship element and two Paris Frigates on one element base: cost 25 points

Reinforced Ship Element (+1 to last damage track, +1 point defense, +1 MAC dice and +2 Missile Battery dice)

↓Upgraded to a Combat Ship Element (Medium Element only), contains one Capital ship element and three Paris Frigates on one element base: cost 25 points and +1 Build Rating

Combat Ship Element (+1 to middle damage track, +1 to security detail, +1 Titanium Armor, +1 MAC dice, and +2 Missile Battery dice)

Costs and upgrades are cumulative: For example, the cost of upgrading a ship element to a Combat ship element would be 65 points and +2 Build Rating.  A Combat ship element would have + 1 to the first, middle, and last damage track, +2 security detail, +2 point defense,+1 Titanium Armor, +3 MAC dice and +5 Missile Battery Dice.   

Ship Element (Medium or Large Capital Ship Element)

↓Upgrade to a Escorted Ship Element (Medium or Large Capital Element), contains one Capital ship element and one Halberd Destroyer on one element base: cost 30 points and +1 Build Rating

Escorted Ship Element (+1 to first damage track, +1 boarding craft, +1 to security detail, +1 titanium armor, +2 MAC dice)

↓Upgraded to a Defended Ship Element (Medium or Large Capital Element), contains one Capital ship element and two Halberd Destroyers on one element base: cost 30 points

Defended Ship Element (+1 to last damage track, +1 to security detail, +1 titanium armor, +2 MAC dice and + 1 Missile Battery dice)

Costs and upgrades are cumulative: For example, the cost of upgrading a ship element to a Defended ship element would be 60 points and +1 Build Rating.  A Defended ship element would have + 1 to the first and last damage tracks, +1 boarding craft, +2 security detail, +2 titanium armor, +4 MAC dice, and +1 Missile Battery dice.

What do you all think?
thanks, Patrick