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Messages - hammurabi70

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1
General Discussion / Re: [Blog] Thoughts on Point Systems
« on: October 10, 2021, 05:55:35 pm »
Does the outcome depend on the command skill of the players or being lucky with the dice?  It rather depends on your view of the rules and what is important.

2
General Discussion / Re: MBS Blog: Dreadnoughts in Space Games
« on: August 07, 2020, 07:03:43 pm »
Origins of names rarely square with common-place usage, so Naval terms are no different. And maybe blame Weber - he loves using Dreadnought as a class in the HH series.

And besides, what would you call something bigger than a Battleship?
Super-Battleship sounds silly, while somehow Superdreadnought sounds bad-ass.

I will say the idea of Destroyers being smaller than Cruisers always bugged me. A Destroyer should live up to its name, and have firepower only second to a battleship or bigger.

What worries me more is what Rank structure will Space Force use? Since they're coming from the Air Force, their ranks will be "baked in" at the start. But the second there's a space-Ship to command, you want that person to be a Captain ... Colonel would just sound way off.
And for that matter, what Air Force terms even are there for Ships? -Fighter / Bomber / Fighter-Bomber / Tanker? None of those work!

I think that in origin classification had meaning and should do for the future.

Main article: Ship types of the Culture

Class / Acronym / Description

General Systems Vehicles / GSV / Mobile habitats and / or factory ships, largest Culture ship type. May be home to billions of people.

Medium Systems Vehicles / MSV / Smaller versions of the above. Sometimes former GSVs downgraded as larger GSV classes were developed.

Limited Systems Vehicles / LSV / Smaller versions of the above. Sometimes former GSVs or MSVs downgraded as larger GSV classes were developed.

General Contact Vehicles / GCV / Contact-configured GSVs; Mission-identical to GCUs (see below)

General Contact Units / GCU / Ambassadors, scouts and light transports; also main warship in peacetime

Limited Contact Units / LCU / Smaller versions of the above.

General Offensive Units / GOU / Dedicated main warships

Rapid Offensive Units / ROU / Dedicated fast warships

Limited Offensive Units / LOU / Dedicated warships, smaller than GOUs

Demilitarized ROUs / (d)ROU / Civilianised ROUs used as courier ships, all or most weaponry removed

Very Fast Pickets / VFP / A euphemism for (d)ROU, used in the same role.

Heavy Lifter / HL / Dedicated materials mover, smaller than GCUs.


3
General Discussion / Re: MBS Blog: Dreadnoughts in Space Games
« on: August 04, 2020, 06:00:05 pm »
New post up on the blog! I talk about how odd it is to have "dreadnoughts" in space combat games:

http://www.manbattlestations.com/blog/2020/07/30/dreadnoughts-in-space-games/

Absolutely agree!!

My go-to source on the topic is the nomenclature used by Ian M Banks: https://concord.fandom.com/wiki/Iain_M._Banks_Culture_Universe_Spaceship_Names https://theculture.fandom.com/wiki/List_of_spacecraft_in_the_Culture_series

Favorite individual ship name:  Lapsed Pacifist  :D

4
Space Naval Games / Re: Kurse You Kickstarter
« on: July 23, 2020, 07:06:24 pm »
Well, I owe QuickDraw a Coke! Got my starfighters today. Everything looks in order. Ships are very detailed and the models are beautiful. Pics to follow soon!

Can we define soon?

5
General Discussion / Re: A Billion Suns
« on: July 23, 2020, 07:04:33 pm »
From what I have read, it almost sounds a bit more like a "Dudes on a Board" type game.  Almost a wargame/boardgame hybrid.

Well I hope someone will do a review; I could do with a good space fleet set of rules and have not used FULL THRUST in years.

6
News and Rumors / Re: Harpoon V
« on: July 23, 2020, 06:59:52 pm »
I downloaded the Quickstart, but I see the that it is all up for download now at the Vault.  Not just the Quick Start rules.

What is the difference in the two versions?

7
News and Rumors / Re: Castles in the Sky from Osprey
« on: July 23, 2020, 06:58:48 pm »
I found this on the Bloomsbury Publishing page....

"A Wargame of flying battleships"

The publication date is still 2022!

https://www.bloomsbury.com/uk/castles-in-the-sky-9781472844934/

Osprey; they seem to be publishing a lot of rules now.  Not sure which market they are trying to enter with this ‘me-too’ product as we are not told very much.

8
News and Rumors / Re: Harpoon V
« on: July 08, 2020, 04:46:01 pm »
The folks over at Admiralty Trilogy Group are putting the finishing touches on the long-awaited revision of their acclaimed Harpoon series:
I'm really excited about this! I've been wanting to try out Harpoon for a number of years now, but I've been holding off until the new edition drops. It looks like it's finally about to happen.

Hard copy?  No software in the offing?

9
General Discussion / Re: Review: Blood Red Skies
« on: July 08, 2020, 04:43:01 pm »
Yes, that is the one.....

https://en.m.wikipedia.org/wiki/Piece_of_Cake_(TV_series)

I think someone even found it on Youtube for me on a different site. 

https://youtu.be/fMyhvsD5ceI

Nice find; watching episode one while typing this.

10
General Discussion / Re: Review: Blood Red Skies
« on: July 06, 2020, 09:35:56 am »
I was not 100% sure where to put this as it is not Naval, but it is aircraft and that seems to be of interest to folks on this board as I see content on X-wing, Aeronautica Imperialis, and other airplane games from time to time.  Mods, please move it if I am putting it in the wrong place.



I downloaded the rulebook for Blood Red Skies for free from the Warlord site.  I had been pointed to these rules as I was working on the rules for Glittering Void at the time.  One of my readers thought that my struggles with altitude bands in a space mecha game could benefit from reading these rules and seeing what I learned about air combat rules and how they applied to Space Mecha.  Perhaps they were trolling me because they thought my rules sucked!  Who knows?  I guess I got the last laugh because I downloaded them and have read them.  He who laughs last laughs best!

When I was a wee lad, I used to love to watch a TV show on the Public Broadcasting Station (PBS) called Piece of Cake.  It was a show imported from the BBC to the states and consequently had strange viewing slots, so I often would only catch bits and pieces of it.  The movie was about a British Spitfire Squadron during the Battle of Britain.  I wish I could still find it on YouTube or somewhere as I would gladly watch it again.  I have never been able to see it again so if you know of it, have a link, etc. please leave me a comment!

Piece of Cake kindled an interest in World War II, and the air war in particular.  The jargon, the tactics, the personalities, and of course the amazing planes.  Granted, it is not a topic that I have exhaustive knowledge on, but it is an area of interest to me.

Anyway, this game was written by the (in)famous Andy Chambers.  You may remember him for writing the rules for the Starship Troopers game.... and maybe some other smaller game systems here and there.  He was/is a pretty well known name in the wargame industry and fits pretty well with the stable of ex-Games Workshop writers that freelance with Warlord from time-to-time.

I am a huge fan of Warwick Kinrade's Aeronautica Imperialis rules that were put out by Forgeworld.  He was a near contemporary with Andy at GW.  It is also a fighter plane game, but one using 40K universe aircraft.  Everyone knows that 40K aircraft are basically WWII fighters and bombers... IN SPACE!.... so it will be an interesting contrast.  I am also familiar with Check Your 6, X-wing, and Wings of War to contrast the rules with.

I only have the core 16 page rulebook and not all the fighter stats and pilot stats.  However, after reading and absorbing the game, I think I have a pretty good feel for the rules and how it plays.

Let's clear the runway and get up and at 'em then!  Piece of Cake!


https://bloodandspectacles.blogspot.com/2020/06/review-blood-red-skies-warlord-games.html

Youngster, eh!  You mean this: https://en.m.wikipedia.org/wiki/Piece_of_Cake_(TV_series)

You just need to give it a nautical spin.

11
News and Rumors / Re: Victory at Sea
« on: July 06, 2020, 09:25:33 am »

12
News and Rumors / Re: Victory at Sea
« on: March 15, 2020, 01:32:17 pm »
They have it on their website in full glory now.
https://store.warlordgames.com/collections/victory-at-sea

Should anyone be getting a copy no doubt readers will be interested in the subsequent observations. 

13
News and Rumors / Victory at Sea
« on: March 08, 2020, 07:37:53 pm »
1:1800 sounds a rather large scale.  Is this a new product or a recycled one?  I thought something like this came and disappeared a few years ago.

https://www.warlordgames.com/countdown-to-victory-at-sea/
https://www.warlordgames.com/community/topic/introduction/

14
Space Naval Games / Re: Kurse You Kickstarter
« on: January 28, 2020, 09:19:31 am »
Bet you a Coke that we don't see it before 1 June 2020. :) I mean, I'm hoping we do...don't get me wrong. But I won't be surprised if we don't.

Ah, an optimist!  The project is yet young.

https://boardgamegeek.com/thread/956591/yes-what-does-mean-front/page/585

15
News and Rumors / 2020 Naval Wargames Weekend
« on: January 15, 2020, 07:20:46 am »
From DM at The Wargames Website:

Warning order (I think it is OK to mention this now) – planning is under way for the 2020 Naval Wargames Weekend at the Fleet Air Arm Museum, Yeovilton. Dates are almost certainly going to be the weekend of October 3/4th. If anyone is thinking of running a naval game (or an air game with a maritime focus, given that its the FAA museum), please let me know and I’ll pass on details to the organiser, Dave Sharp

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